# Diablo II by Dreamaker
It's a compilation of code edits and other mods
Quality of Life Mod containing improvements to play Single Player / Lan Game
Resurrected Horadric Cube Recipes
Resurrected Level Area Changes
Resurrected Mercenaries (Partly)
Resurrected Rune Words
Resurrected Set Item Bonus Changes
Resurrected Stack Size

# Special thanks to everyone involved for:
PlugY
BaseMod
D2DX
The Phrozen Keep

# PlugY Features:
Increase the stash to 10x10 squares.
Shared storage space in the stash.
Enabled the ladder only Rune Words out of realms.
Local World Event and Uber Quest for singleplayer and multiplayer off-realm!
Can open Cow Level Portal even when player have kill the Cow King in that difficulty.
Added some pages for display more characters stats like %MF.
Launch any number of Diablo II games on the same computer.
Prevent Nihlathak's portal from closing.
Original 1.13d patch files

# BaseMod Features:
Gamble Refresh
Automatic Gold Pickup when run over.
Start game with console option /nopickup.
Fully Equip Hireling
Perfect Drops

# D2DX Features:
New Resolution 1080x600
Turns the game into a well behaved DirectX 11 title on Windows.
High quality scaling to fit modern screen sizes, including widescreen aspect ratios.
High FPS mod, bypassing the internal 25 fps limit. Play at 60 fps and higher!
Anti-aliasing of specific jagged edges in the game.
Seamless windowed/fullscreen switching with (ALT-Enter).
Improved fullscreen: instant ALT-TAB and low latency.
Improved windowed mode.
Proper gamma/contrast.
Fixes a few window-related glitches in Diablo II itself.

--

data\global\ui\PANEL\NpcInv.dc6 - Mercenaries all equipment
data\global\ui\PANEL\TradeStash.dc6 - Stash size
data\local\font\latin\font16.dc6 - Fixes the display of the digit 5
data\local\LNG\ENG\expansionstring.tbl - Fixes Rune Words

# Armor.txt
Perfect Defense
Removed all Armors from Shops

# AutoMagic.txt
Perfect Stats

# CharStats.txt
Amazon: Jab (Start Skill)
Assassin: Claw Mastery (Start Skill)
Barbarian: Bash (Start Skill), Strenght +5, 2-Hand Axe
Druid: Raven (Start Skill)
Necromancer: Raise Skeleton >> Teeth (Start Skill), Buckler
Paladin: Sacrifice (Start Skill)
Sorceress: Fire Bolt >> Charged Bolt (Start Skill)

# CubeMain.txt
Horadric Cube Transmuting Formulae:
2 Arrows -> Bolts
2 Bolts -> Arrows
Downgrade Gems
Downgrade Runes
Only 2 Gems to Upgrade
Only 2 Runes to Upgrade
1 Axe + 1 Dagger -> Throwing Axe
1 Spear + 1 Arrow Quiver -> Javelin
Only 3 Health Potions + 3 Mana Potions -> Rejuvenation Potion
3 Rejuvenation Potions -> Full Rejuvenation Potion
Health Potion + 1 Strangling Gas Potion -> Antidote Potion
Any Equipment + 4 Different Essences -> Upgrade Equipment
Scroll of Identify + Any Socketed Equipment -> Easy Unsocketed
Immortal King's Ogre Maul -> Legend Sword
Immortal King's Legend Sword -> Feral Axe
Immortal King's Feral Axe -> Giant Thresher
Immortal King's Giant Thresher -> Hyperion Spear
Immortal King's Hyperion Spear -> Ogre Maul
Bul-Kathos' Sacred Charge + Bul-Kathos' Tribal Guardian -> Bul-Kathos' Wedding Band
6 Unique Rings + 4 Different Essences -> The Stone of Jordan
Standard of Heroes + 4 Different Essences -> Unique Grand Charm
Jewel + All Perfect Gems -> Unique Jewel
Unique Jewel + 4 Different Essences -> Random Unique Jewel
Titan's Revenge + Standard of Heroes -> Ethereal
Deathbit + Standard of Heroes -> Ethereal
The Scalper + Standard of Heroes -> Ethereal
Warshrike + Standard of Heroes -> Ethereal
Lacerator + Standard of Heroes -> Ethereal
Demon's Arch + Standard of Heroes -> Ethereal
Gargoyle's Bite + Standard of Heroes -> Ethereal
Skin of the Flayed One + Standard of Heroes -> Ethereal
Skullder's Ire + Standard of Heroes -> Ethereal
Steel Carapace + Standard of Heroes -> Ethereal
Sandstorm Trek + Standard of Heroes -> Ethereal
Warlord's Trust + Standard of Heroes -> Ethereal
Demon Limb + Standard of Heroes -> Ethereal
Hone Sundan + Standard of Heroes -> Ethereal
Ginther's Rift + Standard of Heroes -> Ethereal

# DifficultyLevels.txt
No Longer Life and Mana Steal Divisor
-- Gambling Breakdown:
20% Chance of Rare Item (was 10%)
2% Chance of Set Item (was 0.1%)
1% Chance of Unique Item (was 0.05%)

# Experience.txt
Exp Ratio always the same
Exp Gain 2x

# Gamble.txt
Now have all equipments

# Hireling.txt
-- Rogue Scout [Fire]
Fire Arrow / Exploding Arrow
Inner Sight
Critical Strike (Passive)
Penetrate (Passive)
Pierce (Passive)
-- Rogue Scout [Ice]
Cold Arrow / Freezing Arrow
Inner Sight
Critical Strike (Passive)
Penetrate (Passive)
Pierce (Passive)
-- Desert Mercenary
Jab
Pole Arm Mastery (Passive)
Spear Mastery (Passive)
Combat (Normal): Prayer (Aura)
Combat (Nightmare): Thorns (Aura)
Combat (Hell): Prayer (Aura)
Defense (Normal): Defiance (Aura)
Defense (Nightmare): Holy Freeze >> Meditation (Aura)
Defense (Hell): Defiance (Aura))
Offense (Normal): Blessed Aim (Aura)
Offense (Nightmare): Might (Aura)
Offense (Hell): Blessed Aim (Aura)
-- Eastern Sorceror [Fire]
Fire Bolt / Fire Ball
Enchant
Fire Mastery (Passive)
Holy Fire (Aura)
-- Eastern Sorceror [Cold]
Ice Blast / Glacial Spike
Chilling Armor
Cold Mastery (Passive)
Holy Freeze (Aura)
-- Eastern Sorceror [Lightning]
Charged Bolt / Lightning
Static Field
Lightning Mastery (Passive)
Holy Shock (Aura)
-- Barbarian [Sword]
Bash / Stun
Battle Cry
Sword Mastery (Passive)
Iron Skin (Passive)
Increased Speed (Passive)
-- Barbarian [Axe]
Burst of Speed / Venom
Battle Cry
Axe Mastery (Passive)
Iron Skin (Passive)
Increased Speed (Passive)

# Inventory.txt
Increased stash size

# ItemStatCost.txt
Add "To Cold Skills"
Add "To Lightning Skills"

# ItemTypes.txt
Patterned color of Jewels

# Levels.txt
Level Area Changes (From Resurrected)
Act 1 – Underground Passage Level 2
Hell Level: 83 >> 85
Act 2 – Stony Tomb Level 1
Hell Level: 78 >> 85
Act 2 – Stony Tomb Level 2
Hell Level: 79 >> 85
Act 3 – Arachnid Lair
Hell Level: 79 >> 85
Act 3 – Swampy Pit Level 1
Hell Level: 80 >> 85
Act 3 – Swampy Pit Level 2
Hell Level: 81 >> 85
Act 3 – Swampy Pit Level 3
Hell Level: 82 >> 85
Act 3 – Disused Fane
Hell Level: 84 >> 85
Act 3 – Ruined Temple
Hell Level: 84 >> 85
Act 3 – Forgotten Reliquary
Hell Level: 84 >> 85
Act 3 – Sewer Levels 1
Hell Level: 84 >> 85
Act 5 – Abaddon
Hell Level: 81 >> 85
Act 5 – Pit of Acheron
Hell Level: 82 >> 85
Act 5 – Infernal Pit
Hell Level: 83 >> 85
Act 5 – Drifter Cavern
Hell Level: 84 >> 85
Act 5 – Icy Cellar
Hell Level: 83 >> 85

# MagicPrefix.txt & MagicSuffix.txt
Removed Magic and Rare Items (Except Skilled)

# Misc.txt
-- Stack Size:
Bolts: 500 (Same as Resurrected)
Arrows: 500 (Same as Resurrected)
Tome of Identify: 99
Tome of Town Portal: 99
Keys: 99

# MonEquip.txt
-- Reworked Equipments:
Valkyrie
Shadow Warrior
Shadow Master

# MonStats2.txt
ACT5 Axe Mercenary Weapon Fix

# PetType.txt
Summoning Shadow Warrior and Shadow Master at the same time
Summoning Grizzly and Wolves at the same time
Summoning Multiple Golems at the same time
ACT5 Axe Mercenary Icon Fix
IconType Fix

# Properties.txt
Add "To Cold Skills"
Add "To Lightning Skills"

# QualityItems.txt
Superior Items Always Perfect

# Runes.txt
Always Perfect
- Insight
Now can also be used with Bows and Crossbows
- Infinity
Can now be used by Spears and Amazon Spears
- Obedience
Can now be used by Spears and Amazon Spears
- Pride
Can now be used by Spears and Amazon Spears
- Flickering Flame
New Rune Word Enabled in Resurrected
- Mist
New Rune Word Enabled in Resurrected
- Obsession
New Rune Word Enabled in Resurrected
- Pattern
New Rune Word Enabled in Resurrected
- Plague
New Rune Word Enabled in Resurrected
- Unbending Will
New Rune Word Enabled in Resurrected
- Wisdom
New Rune Word Enabled in Resurrected

# Shrines.txt
All applicable Shrines will last 5 minutes.

# Skills.txt
Valkyrie: Fanaticism (Aura)
Summoning Shadow Warrior and Shadow Master at the same time
Summoning Grizzly and Wolves at the same time
Summoning Multiple Golems at the same time
Lightning Bolt: Removed 3/4 Weapon Damage
Multiple Shot: Removed 3/4 Weapon Damage
Strafe: Removed 3/4 Weapon Damage
Avoid: Chance to Avoid up to 75%
Dodge: Chance to Dodge up to 75%
Evade: Chance to Evade up to 75%
Pierce: Chance to Pierce up to 100%
Critical Strike: Chance to Critical up to 100%
Exploding Arrow: Number of Arrows ( 1 + Skill Lv/10 )
Freezing Arrow: Number of Arrows ( 1 + Skill Lv/10 )
Blade Fury: Removed 3/4 Weapon Damage
Blade Sentinel: Removed 3/8 Weapon Damage
Blade Shield: Removed 1/4 Weapon Damage
Claw Mastery: Chance to Critical up to 50%
Weapon Block: Chance to Block up to 75%
Barbarian Masteries: Chance to Critical up to 50%
Twister: Number of Twisters: 3 >> 5
Shape Shifting Skills: Uninterruptible
Druid Summoning Skills: Parameters and or Damage 2x
Summon Dire Wolf - Number of Wolves: 5
Skeleton Mastery: Parameters 2x
Golem Mastery: Parameters 2x
Clay Golem: Synergies 2x
Blood Golem: Synergies 2x
Iron Golem: Synergies 2x
Fire Golem: Synergies 2x
Teeth: Synergies 2x
-- Summon: Skill at Max Lv(20), Summon(2)
Valkyrie
Shadow Warrior
Shadow Master
Summon Grizzly
Blood Golem
Clay Golem
Fire Golem
Iron Golem
-- Removed Delay:
Poison Javelin
Plague Javelin
Fist of the Heavens
-- Use in Town:
Battle Command
Battle Orders
Shout
Teleport
Thunder Storm
-- Unlock Left Mouse Button:
Fissure
Frost Nova
Nova
Poison Nova
Teleport
All Curses
-- Unlock for Teleport:
WereBear
WereWolf
-- Whirlwind Update: Improve the skill at lower levels (From Resurrected)
Starting damage% increased from -50 to +30
Damage% per level reduced from +8 to +5
Starting Attack increased from 0 to +50

# SkillDesc.txt
Lightning Bolt: Removed 3/4 Weapon Damage description
Multiple Shot: Removed 3/4 Weapon Damage description
Strafe: Removed 3/4 Weapon Damage description
*Changed Multiple Shot and Strafe icons
Blade Fury: Removed 3/4 Weapon Damage description
Blade Sentinel: Removed 3/8 Weapon Damage description
Blade Shield: Removed 1/4 Weapon Damage description

# Weapons.txt
Removed all Weapons from Shops

# Sets.txt
Set Item Bonus Changes (From Resurrected)
-- All Class-Specific Sets:
>> +1 Teleport
-- Trang-Oul's Avatar (Necromancer Set)
<< +18 to Fire Ball (2 items)
<< +13 to Fire Wall (3 Items)
<< +10 to Meteor (4 Items)
<< +03 to Fire Mastery (5 Items)
>> +01 to Teleport (5 Items)
<< Transforms into Vampire
>> Display Fade

# SetItems.txt
Always Perfect

# UniqueItems.txt
Always Perfect
Correct colors of Unique Jewels
-- Stone of Jordan
>> Frequency Drop: 2x
-- Magefist (Cold)
<< +1 to Fire Skills
>> +1 to Cold Skills
<< Adds 1-6 Fire Damage
>> Adds 1-6 Cold Damage
-- Magefist (Lightning)
<< +1 to Fire Skills
>> +1 to Lightning Skills
<< Adds 1-6 Fire Damage
>> Adds 1-6 Lightning Damage

# SuperUniques.txt
Coldworm the Burrower - Drop Correction

# TreasureClassEx.txt
Skull Drop Correction
Countess Rune Drop Correction
Cow King in All Difficulties Drop Cow King's Leathers pieces
Blood Raven in All Difficulties Drop Blood Raven's Charge
Griswold in Hell Difficulty Drop Griswold's Legacy pieces
Griswold in All Difficulties Drop Griswold's Edge
The Smith in Hell Difficulty Drop Aldur's Watchtower pieces
The Smith in Hell Difficulty Drop Immortal King pieces
The Smith in Hell Difficulty Drop M'avina's Battle Hymn pieces
The Smith in Hell Difficulty Drop Natalya's Odium pieces
The Smith in Hell Difficulty Drop Tal Rasha's Wrappings pieces
The Smith in Hell Difficulty Drop Trang-Oul's Avatar pieces
Andariel in All Difficulties Drop Andariel Visage
Radament in All Difficulties Drop Radament's Sphere, Atma's Scarab or Atma's Wail
Duriel in All Difficulties Drop Duriel's Shell
Hephasto the Armorer in Hell Difficulty Drop Aldur's Watchtower pieces
Hephasto the Armorer in Hell Difficulty Drop Immortal King pieces
Hephasto the Armorer in Hell Difficulty Drop M'avina's Battle Hymn pieces
Hephasto the Armorer in Hell Difficulty Drop Natalya's Odium pieces
Hephasto the Armorer in Hell Difficulty Drop Tal Rasha's Wrappings pieces
Hephasto the Armorer in Hell Difficulty Drop Trang-Oul's Avatar pieces
